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资源内容:LFO Design Redshift 3D(入门+进阶),文件大小共:36.24G,详见下方内容截图与文件目录。
文件目录:
LFODesignRedshift3D
附加视频
01_SSS效果.ts
02GIScene-C4D.c4d
02_GIModes.ts
03_FOGwithNoiseBreakup.ts
工程文件
01简介
LicenceAgreement.pdf
工程文件与链接(facebook的群组请无视).pdf
02入门章节
07参考图片链接.pdf
19HDRi贴图-ManhattanNights.pdf
31背景虚化资源包.pdf
37IOR数据库.pdf
45A纹理链接.pdf
58非统一曲率场景CurvatureBreakupScene.zip
60改变案例场景范例ChangeRangeSceneExamples.c4d
BEGINNERSCHAPTERS.jpg
工程设置.jpg
03进阶章节
01爆炸C4D场景+HDRI.zip
01爆炸VDB文件VolumeExplosionVDBfiles.zip
03体积小技巧-C4D.zip
03烟雾VDB文件+C4D场景+HDRi.zip
04体积场景-C4D.c4d
053S材质01_C4DScene+HDRi.zip
063S材质02_C4D场景.zip
07SSS技巧-C4DScenes.zip
08白炽灯案例IncandescentExamples.c4d
09节点小技巧NodeTricksScenes-C4D.zip
11月将出章节列表LISTOFNEXTCHAPTERS-NOVEMBER.jpg
13程序化划痕场景ProceduralScratchesScene-C4D.c4d
14程序化污垢着色ProceduralDirtShader-C4D.c4d
15程序化灰尘着色ProceduralDustScene-C4D.c4d
16a程序化地形场景01ProceduralTerrainScenePart1-C4D.c4d
16b程序化地形场景02ProceduralTerrainScenePart2-C4D.c4d
16c程序化地形范例ProceduralTerrainExamples-C4D.zip
17表面生成器场景SurfaceGeneratorScenes-C4D.zip
20皮肤着色SkinShaderScene-C4D.c4d
21皮肤着色模型与纹理链接_TexturesLinks.rtf
22MegascansAssetsLinks.rtf
23c毛发场景HairScenes-C4D.zip
28彩虹色IridescenceShaderScene-C4D.c4d
29X光着色X-RayShaderScene-C4D.c4d
30试验性着色ExperimentalShaderScene-C4D.c4d
31多重投向映射MultiProjectionMapping-SceneandTextures.zip
32蒙版阴影捕捉MatteShadowCatcherScenes-C4D.zip
39AMech_AOVs-EXRpasses.zip
41BCinematicLightingVideos.rtf
42CDoubleSided_ShaderSwitch_RaySwitch-C4D场景文件.zip
43AXparticles-C4DScenes.zip
43LXPTrailsAlgorithm-C4DScene.c4d
45LVolumeBuilderNoise.c4d
46XPtips-C4DScenes.zip
47SpecularvsMetalnessmaterials.zip
52ProceduralTexture.c4d
53CXPExplosiaFX-C4DScenes.zip
54Explosia-FireShaders.zip
INTERMEDIATECHAPTERS.jpg
04供下载资源
01参考图片LFODesignReferencePhotos.zip
02HDR太阳资源包LFODesignHDRSunpack.zip
03HDR实验包LFODesignHDRExperimentalpack.zip
04LES射灯包LFODesignIESpack.zip
05C4D布局.zip
06主场景.zip
DOWNLOADS.jpg
进阶视频
00_IntermediateChapters-Intro.mp4
01_VolumeShader-Explosion.mp4
02_RenderSetting-Volume.mp4
03_VolumeTricks.mp4
04_VolumeScene.mp4
05_SSSMaterials-SingleSSS.mp4
06_SSSMaterials-SSSShadera.mp4
07_SSSTricks.mp4
08_IncandescentShader.mp4
09_NodesTricks.mp4
10_Imperfection-Intro.mp4
11_Imperfection-Edges.mp4
12_Imperfection-Color,.mp4
13_ProceduralScratches.mp4
14_ProceduralDirt.mp4
15_ProceduralDust.mp4
16A_ProceduralTerrain-Part1.mp4
16B_ProceduralTerrain-Part2.mp4
16C_ProceduralTerrain-Part3.mp4
17_ProceduralSurfaceGenerator.ts
18_CarPaintShader.ts
19_C4DShader.ts
20_SkinShader-Workflow.ts
21_SkinShader-Tricks.ts
22_SpriteShader.ts
23A_HairShader-Part1.ts
23B_HairShader-Part2.ts
23C_HairShader-Part3.ts
24_RenderSettings-FastTechni.ts
25_RenderSettings-UnifiedSa.ts
26_RenderSettings-EffectiveT.ts
27_EnvironmentShader.ts
28_IridescenceShader.ts
29_X-RayShader.ts
30_ExperimentalShader.ts
31_MultiProjectionMapping.ts
32_MatteShadowCatcher.ts
33A_VertexWeightMap.ts
33B_FieldsWorkflow.ts
33C_VertexPaintandFields.ts
36_RSProxy.ts
37_Random.ts
38A_CGIntegrationEx1.mp4
38B_CGIntegrationEx2.mp4
39A_AOVWorkflow.ts
39B_CustomAOV.ts
40_PostFX.ts
41_LightingTechniquesP1.ts
41B_LightingTechniquesP2.ts
42A_DoubleSidedMaterials.ts
42B_ShaderSwitch.ts
42C_RaySwitch.ts
43A_XparticlesIntro.mp4
43B_XparticlesSimulation.mp4
43C_XparticlesRendering.mp4
43D_XparticlesCacheandMotionBlur.mp4
43E_XparticlesfromTextures.mp4
43F_XparticlesTrails.mp4
43G_XparticlesTrails-Hairs.mp4
43H_XparticlesCollisions.mp4
43I_XparticlesFluidDynamics.mp4
43J_XparticlesOpenVDBMesher.mp4
43K_XPOpenVDBMesh-Rendering.mp4
43L_XPTrailsAlgorithm.mp4
44_XPOpenVDBMeshervsVolumeBuilder.mp4
45_VolumeBuilderRendering.mp4
46_XparticlesQuickTips.mp4
47_SpecularvsMetalness.mp4
48_SubstanceWorkflow.mp4
49_MegascansWorkflow.mp4
50A_QuixelMixerPart1.mp4
50B_QuixelMixerPart2.mp4
51_TextureTilingFix.mp4
52_ProceduralShading.mp4
53A_XPExplosiaFXSimulation.mp4
53B_XPExplosiaFXRendering.mp4
53C_XPExplosiaForcesandAdvection.mp4
54_ExplosiaRenderTips.mp4
BONUS.mp4
入门视频
000howtostudycourse.mp4
001intro.mp4
02A_HowtocreateScene.mp4
02B_High-PolyModelOptimization.ts
02C_Cinema4DLayout.mp4
03_Menu.mp4
04_Nodes-忆翻译.mp4
05_RenderView.mp4
06_RenderViewPerformance.mp4
07_ReferenceMaterials.mp4
08_Lights.mp4
09_AreaLight.mp4
10_DomeLight.mp4
11_IESLight.mp4
12_InfiniteLight.mp4
13_PointLight.mp4
14_SpotLight.mp4
15_PortalLight.mp4
16_PhysicalSun.mp4
17_SkySunRig.mp4
18_SampleBasics.mp4
19_HDRi.mp4
20_VolumetricLighting.mp4
21_Fog.mp4
22_NoiseEnvironment.mp4
23_3PointLighting.mp4
24_LightingTricks.mp4
25_GI.mp4
26_ObjectTag.mp4
27_Caustics.mp4
28_CausticsTricks.mp4
29_Camera.mp4
30_CameraTag.mp4
31_Bokeh.mp4
32_PBR.mp4
33_LinearWorkflowforNodes.mp4
34_RSMaterial.mp4
35_Diffuse.mp4
36_Reflection.mp4
37_IOR,Edge,Metalness.mp4
38_Refraction.mp4
39_SingleSSSTransmittance.mp4
40_SingleSSSExtinction.mp4
41_MultiSSS.mp4
42_Coating.mp4
43_OverallandEmission.mp4
44_OptimizationsandAdvanced.mp4
45A_TextureNodeIntro.mp4
45B_TextureNodeandTextures.mp4
46_BumpandNormalMap.mp4
47_RoundCorners.mp4
48_RampNode-UVMap.mp4
49_RampNode-ALT.mp4
50_ColorCorrect.mp4
51_FresnelNode.mp4
52_AmbientOcclusion.mp4
53_StateNodeIntroduction.mp4
54_StateNodeNormal.mp4
55_StateNodeRaylength.mp4
56_StateNodeRayposition.mp4
57_CurvatureNode.mp4
58_CurvatureRadiusVariations.mp4
59_NoiseNode.mp4
60_ChangeRangeNodes.mp4
61_TriPlanarProjectionNode.mp4
62_DisplacementandDisplacem.mp4
63_TessellationWorkflow.mp4
64_MaterialBlenderandBump.mp4
65_ColorLayer,Mix,Composite.mp4
66_MathNodes.mp4
字幕文件
01basics(入门视频)
001intro.srt
02A_HowtocreateScene.srt
02BHigh-PolyModelOptimization.srt
02C_Cinema4DLayout.srt
03_Menu.srt
04_Nodes.srt
05_RenderView.srt
06_RenderViewPerformance.srt
07_ReferenceMaterials.srt
08_Lights.srt
09_AreaLight.srt
10_DomeLight.srt
11_IESLight.srt
12_InfiniteLight.srt
13_PointLight.srt
14_SpotLight.srt
15_PortalLight.srt
16_PhysicalSun.srt
17_SkySunRig.srt
18_SampleBasics.srt
19_HDRi.srt
20_VolumetricLighting.srt
21_Fog.srt
22_NoiseEnvironment.srt
23_3PointLighting.srt
24_LightingTricks.srt
25_GI.srt
26_ObjectTag.srt
27_Caustics.srt
28_CausticsTricks.srt
29_Camera.srt
30_CameraTag.srt
31_Bokeh.srt
32_PBR.srt
33_LinearWorkflowforNodes.srt
34_RSMaterial.srt
35_Diffuse.srt
36_Reflection.srt
37_IOR,Edge,Metalness.srt
38_Refraction.srt
39_SingleSSSTransmittance.srt
40_SingleSSSExtinction.srt
41_MultiSSS.srt
42_Coating.srt
43_OverallandEmission.srt
44_OptimizationsandAdvanced.srt
45A_TextureNodeIntro.srt
45B_TextureNodeandTextures.srt
46_BumpandNormalMap.srt
47_RoundCorners.srt
48_RampNode-UVMap.srt
49_RampNode-ALT.srt
50_ColorCorrect.srt
51_FresnelNode.srt
52_AmbientOcclusion.srt
53_StateNodeIntroduction.srt
54_StateNodeNormal.srt
55_StateNodeRaylength.srt
56_StateNodeRayposition.srt
57_CurvatureNode.srt
58_CurvatureRadiusVariations.srt
59_NoiseNode.srt
60ChangeRangeNodes.srt
61_TriPlanarProjectionNode.srt
62_DisplacementandDisplacem~1.srt
63_TessellationWorkflow~1.srt
64_MaterialBlenderandBump.srt
65_ColorLayer,Mix,Composite.srt
66_MathNodes.srt
02inter(进阶视频)
00_IntermediateChapters-Intro.srt
01_VolumeShader-Explosion.srt
02_RenderSetting-Volume.srt
03_VolumeTricks.srt
04_VolumeScene.srt
05_SSSMaterials-SingleSSS.srt
06_SSSMaterials-SSSShadera.srt
07_SSSTricks.srt
08_IncandescentShader.srt
09_NodesTricks.srt
10_Imperfection-Intro.srt
11_Imperfection-Edges.srt
12_Imperfection-Color,.srt
13_ProceduralScratches.srt
14_ProceduralDirt.srt
15_ProceduralDust.srt
16A_ProceduralTerrain-Part1.srt
16B_ProceduralTerrain-Part2.srt
16C_ProceduralTerrain-Part3.srt
17_ProceduralSurfaceGenerator.srt
18_CarPaintShader.srt
19_C4DShader.srt
20_SkinShader-Workflow.srt
21_SkinShader-Tricks.srt
22_SpriteShader.srt
23A_HairShader-Part1.srt
23B_HairShader-Part2.srt
23C_HairShader-Part3.srt
24_RenderSettings-FastTechni.srt
25_RenderSettings-UnifiedSa.srt
26_RenderSettings-EffectiveT.srt
27_EnvironmentShader.srt
28_IridescenceShader.srt
29_X-RayShader.srt
30_ExperimentalShader.srt
31_MultiProjectionMapping.srt
32_MatteShadowCatcher.srt
33A_VertexWeightMap.srt
33B_FieldsWorkflow.srt
33C_VertexPaintandFields.srt
36RS代理.srt
37随机.srt
38A_CGIntegrationEx1.srt
38B_CGIntegrationEx2.srt
39A_AOVWorkflow.srt
39B_CustomAOV.srt
40_PostFX.srt
41_LightingTechniquesP1.srt
41B_LightingTechniquesP2.srt
42A_DoubleSidedMaterials.srt
42B_ShaderSwitch.srt
42C_RaySwitch.srt
43A_XparticlesIntro.srt
43B_XparticlesSimulation.srt
43C_XparticlesRendering.srt
43D_XparticlesCacheandMotionBlur.srt
43E_XparticlesfromTextures.srt
43F_XparticlesTrails.srt
43G_XparticlesTrails-Hairs.srt
43H_XparticlesCollisions.srt
43I_XparticlesFluidDynamics.srt
43J_XparticlesOpenVDBMesher.srt
43K_XPOpenVDBMesh-Rendering.srt
43L_XPTrailsAlgorithm.srt
44_XPOpenVDBMeshervsVolumeBuilder.srt
45_VolumeBuilderRendering.srt
46_XparticlesQuickTips.srt
47_SpecularvsMetalness.srt
48_SubstanceWorkflow.srt
49_MegascansWorkflow.srt
51_TextureTilingFix.srt
52_ProceduralShading.srt
53A_XPExplosiaFXSimulation.srt
53B_XPExplosiaFXRendering.srt
53C_XPExplosiaForcesandAdvection.srt
54_ExplosiaRenderTips.srt
BONUS.srt
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