LFO Design Redshift 3D(入门+进阶) 网盘分享(36.24G)

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资源内容:LFO Design Redshift 3D(入门+进阶),文件大小共:36.24G,详见下方内容截图与文件目录。

LFO Design Redshift 3D(入门+进阶) 网盘分享(36.24G)

LFO Design Redshift 3D(入门+进阶) 网盘分享(36.24G)

文件目录:

LFODesignRedshift3D

附加视频

01_SSS效果.ts

02GIScene-C4D.c4d

02_GIModes.ts

03_FOGwithNoiseBreakup.ts

工程文件

01简介

LicenceAgreement.pdf

工程文件与链接(facebook的群组请无视).pdf

02入门章节

07参考图片链接.pdf

19HDRi贴图-ManhattanNights.pdf

31背景虚化资源包.pdf

37IOR数据库.pdf

45A纹理链接.pdf

58非统一曲率场景CurvatureBreakupScene.zip

60改变案例场景范例ChangeRangeSceneExamples.c4d

BEGINNERSCHAPTERS.jpg

工程设置.jpg

03进阶章节

01爆炸C4D场景+HDRI.zip

01爆炸VDB文件VolumeExplosionVDBfiles.zip

03体积小技巧-C4D.zip

03烟雾VDB文件+C4D场景+HDRi.zip

04体积场景-C4D.c4d

053S材质01_C4DScene+HDRi.zip

063S材质02_C4D场景.zip

07SSS技巧-C4DScenes.zip

08白炽灯案例IncandescentExamples.c4d

09节点小技巧NodeTricksScenes-C4D.zip

11月将出章节列表LISTOFNEXTCHAPTERS-NOVEMBER.jpg

13程序化划痕场景ProceduralScratchesScene-C4D.c4d

14程序化污垢着色ProceduralDirtShader-C4D.c4d

15程序化灰尘着色ProceduralDustScene-C4D.c4d

16a程序化地形场景01ProceduralTerrainScenePart1-C4D.c4d

16b程序化地形场景02ProceduralTerrainScenePart2-C4D.c4d

16c程序化地形范例ProceduralTerrainExamples-C4D.zip

17表面生成器场景SurfaceGeneratorScenes-C4D.zip

20皮肤着色SkinShaderScene-C4D.c4d

21皮肤着色模型与纹理链接_TexturesLinks.rtf

22MegascansAssetsLinks.rtf

23c毛发场景HairScenes-C4D.zip

28彩虹色IridescenceShaderScene-C4D.c4d

29X光着色X-RayShaderScene-C4D.c4d

30试验性着色ExperimentalShaderScene-C4D.c4d

31多重投向映射MultiProjectionMapping-SceneandTextures.zip

32蒙版阴影捕捉MatteShadowCatcherScenes-C4D.zip

39AMech_AOVs-EXRpasses.zip

41BCinematicLightingVideos.rtf

42CDoubleSided_ShaderSwitch_RaySwitch-C4D场景文件.zip

43AXparticles-C4DScenes.zip

43LXPTrailsAlgorithm-C4DScene.c4d

45LVolumeBuilderNoise.c4d

46XPtips-C4DScenes.zip

47SpecularvsMetalnessmaterials.zip

52ProceduralTexture.c4d

53CXPExplosiaFX-C4DScenes.zip

54Explosia-FireShaders.zip

INTERMEDIATECHAPTERS.jpg

04供下载资源

01参考图片LFODesignReferencePhotos.zip

02HDR太阳资源包LFODesignHDRSunpack.zip

03HDR实验包LFODesignHDRExperimentalpack.zip

04LES射灯包LFODesignIESpack.zip

05C4D布局.zip

06主场景.zip

DOWNLOADS.jpg

进阶视频

00_IntermediateChapters-Intro.mp4

01_VolumeShader-Explosion.mp4

02_RenderSetting-Volume.mp4

03_VolumeTricks.mp4

04_VolumeScene.mp4

05_SSSMaterials-SingleSSS.mp4

06_SSSMaterials-SSSShadera.mp4

07_SSSTricks.mp4

08_IncandescentShader.mp4

09_NodesTricks.mp4

10_Imperfection-Intro.mp4

11_Imperfection-Edges.mp4

12_Imperfection-Color,.mp4

13_ProceduralScratches.mp4

14_ProceduralDirt.mp4

15_ProceduralDust.mp4

16A_ProceduralTerrain-Part1.mp4

16B_ProceduralTerrain-Part2.mp4

16C_ProceduralTerrain-Part3.mp4

17_ProceduralSurfaceGenerator.ts

18_CarPaintShader.ts

19_C4DShader.ts

20_SkinShader-Workflow.ts

21_SkinShader-Tricks.ts

22_SpriteShader.ts

23A_HairShader-Part1.ts

23B_HairShader-Part2.ts

23C_HairShader-Part3.ts

24_RenderSettings-FastTechni.ts

25_RenderSettings-UnifiedSa.ts

26_RenderSettings-EffectiveT.ts

27_EnvironmentShader.ts

28_IridescenceShader.ts

29_X-RayShader.ts

30_ExperimentalShader.ts

31_MultiProjectionMapping.ts

32_MatteShadowCatcher.ts

33A_VertexWeightMap.ts

33B_FieldsWorkflow.ts

33C_VertexPaintandFields.ts

36_RSProxy.ts

37_Random.ts

38A_CGIntegrationEx1.mp4

38B_CGIntegrationEx2.mp4

39A_AOVWorkflow.ts

39B_CustomAOV.ts

40_PostFX.ts

41_LightingTechniquesP1.ts

41B_LightingTechniquesP2.ts

42A_DoubleSidedMaterials.ts

42B_ShaderSwitch.ts

42C_RaySwitch.ts

43A_XparticlesIntro.mp4

43B_XparticlesSimulation.mp4

43C_XparticlesRendering.mp4

43D_XparticlesCacheandMotionBlur.mp4

43E_XparticlesfromTextures.mp4

43F_XparticlesTrails.mp4

43G_XparticlesTrails-Hairs.mp4

43H_XparticlesCollisions.mp4

43I_XparticlesFluidDynamics.mp4

43J_XparticlesOpenVDBMesher.mp4

43K_XPOpenVDBMesh-Rendering.mp4

43L_XPTrailsAlgorithm.mp4

44_XPOpenVDBMeshervsVolumeBuilder.mp4

45_VolumeBuilderRendering.mp4

46_XparticlesQuickTips.mp4

47_SpecularvsMetalness.mp4

48_SubstanceWorkflow.mp4

49_MegascansWorkflow.mp4

50A_QuixelMixerPart1.mp4

50B_QuixelMixerPart2.mp4

51_TextureTilingFix.mp4

52_ProceduralShading.mp4

53A_XPExplosiaFXSimulation.mp4

53B_XPExplosiaFXRendering.mp4

53C_XPExplosiaForcesandAdvection.mp4

54_ExplosiaRenderTips.mp4

BONUS.mp4

入门视频

000howtostudycourse.mp4

001intro.mp4

02A_HowtocreateScene.mp4

02B_High-PolyModelOptimization.ts

02C_Cinema4DLayout.mp4

03_Menu.mp4

04_Nodes-忆翻译.mp4

05_RenderView.mp4

06_RenderViewPerformance.mp4

07_ReferenceMaterials.mp4

08_Lights.mp4

09_AreaLight.mp4

10_DomeLight.mp4

11_IESLight.mp4

12_InfiniteLight.mp4

13_PointLight.mp4

14_SpotLight.mp4

15_PortalLight.mp4

16_PhysicalSun.mp4

17_SkySunRig.mp4

18_SampleBasics.mp4

19_HDRi.mp4

20_VolumetricLighting.mp4

21_Fog.mp4

22_NoiseEnvironment.mp4

23_3PointLighting.mp4

24_LightingTricks.mp4

25_GI.mp4

26_ObjectTag.mp4

27_Caustics.mp4

28_CausticsTricks.mp4

29_Camera.mp4

30_CameraTag.mp4

31_Bokeh.mp4

32_PBR.mp4

33_LinearWorkflowforNodes.mp4

34_RSMaterial.mp4

35_Diffuse.mp4

36_Reflection.mp4

37_IOR,Edge,Metalness.mp4

38_Refraction.mp4

39_SingleSSSTransmittance.mp4

40_SingleSSSExtinction.mp4

41_MultiSSS.mp4

42_Coating.mp4

43_OverallandEmission.mp4

44_OptimizationsandAdvanced.mp4

45A_TextureNodeIntro.mp4

45B_TextureNodeandTextures.mp4

46_BumpandNormalMap.mp4

47_RoundCorners.mp4

48_RampNode-UVMap.mp4

49_RampNode-ALT.mp4

50_ColorCorrect.mp4

51_FresnelNode.mp4

52_AmbientOcclusion.mp4

53_StateNodeIntroduction.mp4

54_StateNodeNormal.mp4

55_StateNodeRaylength.mp4

56_StateNodeRayposition.mp4

57_CurvatureNode.mp4

58_CurvatureRadiusVariations.mp4

59_NoiseNode.mp4

60_ChangeRangeNodes.mp4

61_TriPlanarProjectionNode.mp4

62_DisplacementandDisplacem.mp4

63_TessellationWorkflow.mp4

64_MaterialBlenderandBump.mp4

65_ColorLayer,Mix,Composite.mp4

66_MathNodes.mp4

字幕文件

01basics(入门视频)

001intro.srt

02A_HowtocreateScene.srt

02BHigh-PolyModelOptimization.srt

02C_Cinema4DLayout.srt

03_Menu.srt

04_Nodes.srt

05_RenderView.srt

06_RenderViewPerformance.srt

07_ReferenceMaterials.srt

08_Lights.srt

09_AreaLight.srt

10_DomeLight.srt

11_IESLight.srt

12_InfiniteLight.srt

13_PointLight.srt

14_SpotLight.srt

15_PortalLight.srt

16_PhysicalSun.srt

17_SkySunRig.srt

18_SampleBasics.srt

19_HDRi.srt

20_VolumetricLighting.srt

21_Fog.srt

22_NoiseEnvironment.srt

23_3PointLighting.srt

24_LightingTricks.srt

25_GI.srt

26_ObjectTag.srt

27_Caustics.srt

28_CausticsTricks.srt

29_Camera.srt

30_CameraTag.srt

31_Bokeh.srt

32_PBR.srt

33_LinearWorkflowforNodes.srt

34_RSMaterial.srt

35_Diffuse.srt

36_Reflection.srt

37_IOR,Edge,Metalness.srt

38_Refraction.srt

39_SingleSSSTransmittance.srt

40_SingleSSSExtinction.srt

41_MultiSSS.srt

42_Coating.srt

43_OverallandEmission.srt

44_OptimizationsandAdvanced.srt

45A_TextureNodeIntro.srt

45B_TextureNodeandTextures.srt

46_BumpandNormalMap.srt

47_RoundCorners.srt

48_RampNode-UVMap.srt

49_RampNode-ALT.srt

50_ColorCorrect.srt

51_FresnelNode.srt

52_AmbientOcclusion.srt

53_StateNodeIntroduction.srt

54_StateNodeNormal.srt

55_StateNodeRaylength.srt

56_StateNodeRayposition.srt

57_CurvatureNode.srt

58_CurvatureRadiusVariations.srt

59_NoiseNode.srt

60ChangeRangeNodes.srt

61_TriPlanarProjectionNode.srt

62_DisplacementandDisplacem~1.srt

63_TessellationWorkflow~1.srt

64_MaterialBlenderandBump.srt

65_ColorLayer,Mix,Composite.srt

66_MathNodes.srt

02inter(进阶视频)

00_IntermediateChapters-Intro.srt

01_VolumeShader-Explosion.srt

02_RenderSetting-Volume.srt

03_VolumeTricks.srt

04_VolumeScene.srt

05_SSSMaterials-SingleSSS.srt

06_SSSMaterials-SSSShadera.srt

07_SSSTricks.srt

08_IncandescentShader.srt

09_NodesTricks.srt

10_Imperfection-Intro.srt

11_Imperfection-Edges.srt

12_Imperfection-Color,.srt

13_ProceduralScratches.srt

14_ProceduralDirt.srt

15_ProceduralDust.srt

16A_ProceduralTerrain-Part1.srt

16B_ProceduralTerrain-Part2.srt

16C_ProceduralTerrain-Part3.srt

17_ProceduralSurfaceGenerator.srt

18_CarPaintShader.srt

19_C4DShader.srt

20_SkinShader-Workflow.srt

21_SkinShader-Tricks.srt

22_SpriteShader.srt

23A_HairShader-Part1.srt

23B_HairShader-Part2.srt

23C_HairShader-Part3.srt

24_RenderSettings-FastTechni.srt

25_RenderSettings-UnifiedSa.srt

26_RenderSettings-EffectiveT.srt

27_EnvironmentShader.srt

28_IridescenceShader.srt

29_X-RayShader.srt

30_ExperimentalShader.srt

31_MultiProjectionMapping.srt

32_MatteShadowCatcher.srt

33A_VertexWeightMap.srt

33B_FieldsWorkflow.srt

33C_VertexPaintandFields.srt

36RS代理.srt

37随机.srt

38A_CGIntegrationEx1.srt

38B_CGIntegrationEx2.srt

39A_AOVWorkflow.srt

39B_CustomAOV.srt

40_PostFX.srt

41_LightingTechniquesP1.srt

41B_LightingTechniquesP2.srt

42A_DoubleSidedMaterials.srt

42B_ShaderSwitch.srt

42C_RaySwitch.srt

43A_XparticlesIntro.srt

43B_XparticlesSimulation.srt

43C_XparticlesRendering.srt

43D_XparticlesCacheandMotionBlur.srt

43E_XparticlesfromTextures.srt

43F_XparticlesTrails.srt

43G_XparticlesTrails-Hairs.srt

43H_XparticlesCollisions.srt

43I_XparticlesFluidDynamics.srt

43J_XparticlesOpenVDBMesher.srt

43K_XPOpenVDBMesh-Rendering.srt

43L_XPTrailsAlgorithm.srt

44_XPOpenVDBMeshervsVolumeBuilder.srt

45_VolumeBuilderRendering.srt

46_XparticlesQuickTips.srt

47_SpecularvsMetalness.srt

48_SubstanceWorkflow.srt

49_MegascansWorkflow.srt

51_TextureTilingFix.srt

52_ProceduralShading.srt

53A_XPExplosiaFXSimulation.srt

53B_XPExplosiaFXRendering.srt

53C_XPExplosiaForcesandAdvection.srt

54_ExplosiaRenderTips.srt

BONUS.srt

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